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Old Jan 17, 2006, 10:37 AM // 10:37   #1
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I have a number of ideas for guildwars, some of which may be incorporated in the new chapter.

They are as follows:

Being able to practice PvP amongst your own guild members in your guildhall.
This would be great for tweaking and perfecting team builds.

GvG and PvP team arenas to have an option where you can stake amounts of Gold on the outcome of fights. You could also incorporate this in the observation mode for everyone to be able to bet gold on the outcomes of battles. This would be a great way of making or losing g in a fun way!

Duels! May seem like a crazy idea after all this game is based around team play, but sometimes aren't you a little curious whether or not you could own that Big Mouth Warrior / Monk with you necro when he insults you, rips you off or is he's just plain showing off. Challenge the loser to a duel! This could also have a winner takes g aspect like the betting above or it could even have a rank points system where you gain lose rank/fame on the outcome of the duel and the level of player you are fighting.

Unrelated. I think guildwars should also think about including a skeleton key which you could buy from the merchant. The key could have a say a 20% chance of opening any chest and could cost about 200k from the merchant
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Old Jan 17, 2006, 12:06 PM // 12:06   #2
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Quote:
Originally Posted by EveHell
I have a number of ideas for guildwars, some of which may be incorporated in the new chapter.

They are as follows:

Being able to practice PvP amongst your own guild members in your guildhall.
This would be great for tweaking and perfecting team builds.
You will be able to do something like this with Guild Alliences in chapter 2, I believe.

Quote:
Originally Posted by EveHell
GvG and PvP team arenas to have an option where you can stake amounts of Gold on the outcome of fights. You could also incorporate this in the observation mode for everyone to be able to bet gold on the outcomes of battles. This would be a great way of making or losing g in a fun way!
Would be too open to abuse considering the 15 minute delay on Observed matches.

Quote:
Originally Posted by EveHell
Duels! May seem like a crazy idea after all this game is based around team play, but sometimes aren't you a little curious whether or not you could own that Big Mouth Warrior / Monk with you necro when he insults you, rips you off or is he's just plain showing off. Challenge the loser to a duel! This could also have a winner takes g aspect like the betting above or it could even have a rank points system where you gain lose rank/fame on the outcome of the duel and the level of player you are fighting.
Character builds in Guild Wars are like Rock/Paper/Scissors. Just because you happened through luck to build to counter someone doesn't make you any more skilled than them. It really proves nothing.

Quote:
Originally Posted by EveHell
Unrelated. I think guildwars should also think about including a skeleton key which you could buy from the merchant. The key could have a say a 20% chance of opening any chest and could cost about 200k from the merchant
Interesting idea, but keys are a gold sink. It would lead to people just going on chest runs with a skeleton key all day to farm items.
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Old Jan 17, 2006, 12:11 PM // 12:11   #3
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Interesting idea, but keys are a gold sink. It would lead to people just going on chest runs with a skeleton key all day to farm items.
Why would they pay 200k for a 20% chance to open the chests, when they can pay ~1k or less for a 100% chance to open the chest...

There only really 1-2 types of chests worth opening.
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Old Jan 17, 2006, 12:24 PM // 12:24   #4
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Originally Posted by Former Ruling
Why would they pay 200k for a 20% chance to open the chests, when they can pay ~1k or less for a 100% chance to open the chest...
I am guessing the OP meant a key that never vanishes, it stays in your inventory.
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Old Jan 31, 2006, 12:01 AM // 00:01   #5
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Ahh if it never vanished then... it might be worth buying. Good ideas though.
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